TY - JOUR AU - Rightmire, Zachary Benjamin AU - Agostinelli, Philip AU - Murrah, William AU - Roper, Jaimie AU - Roberts, Michael AU - Sefton, JoEllen PY - 2025/05/16 Y2 - 2025/06/26 TI - Eight-Weeks of HIIT Improves eSport Performance Scores in Super Smash Brothers Ultimate Competitors JF - International Journal of Esports JA - IJE VL - 1 IS - 1 SE - Original Research Article DO - UR - https://www.ijesports.org/article/140/html SP - AB - <p><strong>Introduction:</strong> Multiple theoretical frameworks of gaming competence pose that specific cognitive variables contribute to success in eSports. These variables have also been shown to improve due to chronic endurance training. Research on exercise, cognition, and eSports points to a potential benefit of endurance training on eSport performance. However, these relationships have not been tested in an experimental model. <strong>Aim:</strong> The primary aim of this study was to interrogate the effects of chronic endurance training on eSport and visuomotor performance in Super Smash Brothers Ultimate competitors as a part of a larger e-sport project <strong>Methods: </strong>Participants were randomized into the exercise or control group, completed eight weeks of high intensity interval training (HIIT), and then participated in three semi-round robin SSBU competitions. <strong>Results</strong>: There was no significant effect of chronic endurance training (p=0.13) However, chronic training combined with an acute bout of HIIT points to a combined effect of acute and chronic endurance training on eSport performance (p<0.001). <strong>Conclusion:</strong>  These findings serve as preliminary evidence of a positive effect of endurance exercise on eSport performance.</p> ER -